AI Insights · Timothy · October 2025
Top 5 iOS Slime Games in Slovakia: Q3 2025 Performance
Explore the performance trends of the top slime games on iOS in Slovakia during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the performance of slime games on iOS in Slovakia showed varied trends across different metrics. Here's a closer look at how the top five slime game apps performed:
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a gradual decline in weekly revenue, starting at approximately $97 and tapering off to around $55 by the end of September. Weekly downloads also showed a downward trend, beginning at 93 and ending at 11. The active users remained relatively stable, decreasing slightly from 1.1K to about 978 during the quarter.
World of Slime Simulator Games by Solid Apps INC maintained modest weekly revenue, fluctuating between $15 and $24. Although download numbers were minimal, active user numbers showed a slight increase, peaking at 4 before dropping to 1.
I, Slime, published by Games Hub Hong Kong Limited, saw its revenue spike to $34 in late July before falling to $2 in early August. Download numbers were negligible throughout the quarter.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed interesting dynamics, with revenue peaking at $24 mid-July and recording another peak of $22 in early September. Downloads increased sharply in August, reaching 40, while active users rose to 37 before stabilizing around 22.
Lastly, Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment had limited data, with revenue peaking at $24 at the end of June.
These insights are based on data from Sensor Tower, providing a detailed overview of the slime games' performance in Slovakia during this period. For more detailed insights, visit Sensor Tower.